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Design The Best UX With These 7 Guidelines

04 January 2022
In this image, a cell phone is seen with a detailed drawing on its screen. The phone is held at a close distance, allowing the viewer to make out the intricate details of the drawing. The drawing is of a tree with a blue sky in the background. The tree has several leaves and a trunk with two branches coming out of the top. The phone is white with a black border, and the drawing is in black and gray. The phone is held in the right hand of the person taking the picture. The picture has a resolution of 1200x628 pixels.
UX Design PrinciplesDefinitionPractical Implementation
UsabilityMeasures how efficiently the user can interact with the product.Streamline navigation, intuitive design.
SimplicityMaking design elements simple and understandable.Avoid extra steps, use familiar design elements.
Engaging ExperienceEnsuring interaction with the product is pleasant and engaging.Use of animations, gamification.
User-CenteredThe design should cater to the needs and wants of the user.Realistic user personas, user testing.
ConsistencyUniform design and pattern across the product.Use one font style, color scheme across the product.
AccessibilityThe design should be inclusive and accessible to people with disabilities.Contrast ratio for color blindness, caption for audios.
FeedbackUsers should get immediate, clear feedback on interactions.Visual cues, error messages, validation messages.
HelpfulnessProduct should provide help to users when needed.In-built guides, FAQs, AI chatbots.
ScalabilityThe design should cater to increasing user needs or numbers.Modifiable design elements, server scalability.
ReliabilityThe product should perform consistently under different conditions.Testing product under different conditions, fixing bugs.

User experience design (UXD) focuses on improving the usability, ease of use, and pleasure provided in the interaction between the user and the product. The goal is to enhance utility with a simple, engaging customer experience so people will want to use it.
User experience design combines research, creative thinking, information architecture, programming skills, and a deep understanding of the target audience to create a product that people will enjoy using. It considers the context in which people use a product by observing how they do their jobs and feel about it. UXD is more than just designing what a website or app looks like; it's also responsible for creating an interactive, meaningful system that enables users to accomplish their tasks efficiently and successfully.

What Techniques Are Used To Create An Engaging UX?

Some techniques for creating an engaging UX include: 

- Visual hierarchy - Scannability - Familiarity - Consistency

Visual hierarchy

The order in which information is presented to the user, such as headings and sub-headings, should be designed to make sense. Providing a clear direction or path for users to follow when finding or consuming content will aid engagement. It is essential for users to quickly understand how the page is organized.   


Ensuring critical elements are easy to find on a screen by making items large enough for maximum contrast with their background color. Elements should be widely spaced apart from each other to be easily seen. This reduces the cognitive load on the eyes, which reduces mental fatigue over an extended period. 


It is essential for software to be easy to learn and understand. This can be achieved by using familiar UX patterns, language, symbols, tools, etc. This should not take away from the uniqueness of your product but provide a comfortable starting point for users when they are introduced to it for the first time. Familiarity also reduces the learning curve, which takes away effort for users to become engaged in the product or website, which again increases engagement levels. Another benefit of familiarity is that it will keep retention rates high because people have an easier time remembering what to do next after being shown something only once due to cognitive biases that reduce mental fatigue, thus increasing user satisfaction with their experience on your site.   


Ensuring consistency in all aspects of your product, including design, language use, look and feel, etc., will aid the user experience. If users are uncertain about what to expect next or buttons aren't where they expect them to be, it can break their flow. If the user is constantly asking themselves questions like "where should I click?", "What now?", "this somewhat makes sense" then, they will create too much cognitive load, which reduces engagement levels as mental fatigue sets in.

What Should Be Your Primary Goal With Designing A User Experience? 

A similar question should be taken into consideration: What is the more important thing to consider when creating a website, application, or even a specific feature of either one?

It really depends on what you want to achieve. For example, if you only wanted the most basic features such as navigation and didn't care much for aesthetics, then speed would probably be your number one priority. However, if you're site is still prolonged after implementing performance improvements. Then, it might be worth considering making it look nicer and more inviting to make users more likely to come back in the future and keep using it.

Design The Best User Experience With These 7 Guidelines

The fundamental elements of a perfect user experience, both on websites and mobile applications, go beyond just having an aesthetically pleasing interface.

Modern software design blurs the line between artistic expression and user-focused simplicity. If you're interested in crafting engaging products that are literally "user-friendly," continue reading this post to learn about seven key guidelines for creating the ultimate UX/UI.

1 - User Flow Design

Creating compelling product images is critical to your website or application's conversion rate potential. One psychological principle that makes images so impactful is priming, which can be defined as making people think about certain concepts without being aware they are doing it. This occurs when you show users an image of barbells before asking them to do some bicep curls, for example.

Since people priming works through visual means, it can influence the actions of people who see an image on a website or mobile app. For example, suppose you display a user interface that looks complicated and cluttered. In that case, people viewing it will feel intimidated and less likely to use your product. This is why it's important to ensure your images show users using your product simply and enjoyably. In other words, excellent user flow design affects how well people take action from seeing the picture.

2 - Mobile App Design

Most prime examples of bad UX/UI are found in poorly designed apps for smartphones and tablets. These products represent the pinnacle of what could be possible in terms of UX/UI, so it's essential to try and understand where they fall short.

The biggest mistake that most mobile apps make is that they focus too much on the actual user interface. For example, suppose an app has an excellent design but doesn't get used very often. In that case, there is something wrong with the product's overall usability.

Designers should strive to create software that focuses on both good UI and great UX for a mobile app to be considered truly great. The best way to accomplish this is through prototyping. It allows you to get feedback from users early in the development process. This will enable programmers and graphic designers to quickly make changes until an application combines beautiful visuals with a functional user experience.

3 - Navigation And Interaction

Navigation is one of the most overlooked web and mobile app design aspects. Most designers polish their graphic interface while leaving the navigational components in an unorganized and disjointed state. This is a grave mistake since people will often abandon a product if they can't find what they are looking for or if navigating through it becomes too difficult.

There is no one-size-fits-all solution for creating intuitive navigational features for your website or application. Still, there are several things you should consider. For example, does your navigation system use visuals representing each of your primary categories? For instance, if someone lives in Atlanta and wants to go shopping, would they be able to find "Shopping" faster if it were represented by a shopping cart icon on the interface?

You should also ensure that your menus are structured logically. Having related items near each other makes them easier to find. You can separate sections of your site or application with sub-menus or drop-down panels, but make sure they don't contain more than seven items at most (otherwise, users will feel overwhelmed). Try to limit big blocks of text since they make it difficult for people to scan through what you've written; using bullet points or numbered lists is usually a better option.

4 - Designing Forms For User Input

One of the great things about prototyping user flow design before coding begins, is that it allows designers to try different input methods on users. This makes it easier to determine which text fields, drop-down menus, radio buttons, and checkboxes are the best options for your product.

For example, suppose you want people to signup or register with your website or application. In that case, you should make sure you ask only for the essential information (e.g., an email address and password) instead of making them fill out a long-form as they do on some websites these days. Of course, you can always get more granular data later on once someone has shown interest in what you have to offer.

The same philosophy applies when asking users for their credit card information online. Unfortunately, most sites will overwhelm customers by requiring too much sensitive data upfront. A better approach would be to only ask for the information required by your merchant account provider (e.g., a card number, expiration date, and CVV code). This allows customers to input their payment information more quickly without worrying about making mistakes.

5 - Testing Your Designs With Users

Asking people what they think of your user flow design before coding is essential if you want it to be successful. These days several new providers will help you conduct market research on designs, allowing you to get critical feedback from potential users early in the process so developers can make adjustments as necessary.

Remember, even millionaires like Mark Zuckerberg and Steve Jobs went through multiple stages of testing when designing products. They didn't just sit in a room with a team of designers and expect their ideas to be flawless. Instead, they sought the opinions of others so that they could create something with broad appeal.

Always try to get feedback on your designs from people outside your company. They must include people who don't have any experience with the industry you are trying to penetrate since this will help you avoid "groupthink."

6 - Optimizing User Experience With Visual Hierarchy

Design is all about making things look good for potential customers for most companies. However, there has been a surge in popularity around flat design in recent years, often characterized by its minimalistic aesthetic. This has led many product developers to focus more on visuals than functionality. Still, it may be a mistake to follow this trend if it's not what your users want.

Visual hierarchy is organizing content to get noticed by making some elements bigger or more colorful than others. This is incredibly important for user experience since no one likes visiting websites where they can't find anything because everything on the page looks similar.

Therefore, you should always communicate which key points are most critical for customers. You can do this by using flat colors that stand out against white backgrounds or using negative space in the right way to help people navigate through your product. Remember, design isn't just about how something looks but also how easy it is to quickly use and access information. If you fail at these objectives, you won't have a marketable product.

7 - Designing With The End In Mind

Last but not least, every company should always consider the full scope of what it is trying to accomplish before they begin building their product. This means that designers need to ask themselves whether their design makes sense for customers and business objectives. For example, suppose there's no apparent connection between branding and user experience. In that case, chances are your business model will fall apart over time.

This becomes even more important when entering crowded markets with many competitors because customers will expect the same quality as other products in your industry. For instance, if you own an online bank, you must understand what all your customers expect from doing business with your institution. If you don't, it will be all too easy for them to switch over to a new website that better meets their needs.

Remember, building a product is an iterative process. As you continue to do it, there are always changes that need to be made along the way. This means that you should always prioritize customer expectations before investing in marketing or branding because this will give your brand the best chance of success in increasingly competitive markets. And remember, making money isn't just about putting effort into the design but also focusing on user experience. There's no point in having professional developers create content without this crucial component.

Usability, Measures how efficiently the user can interact with the product, Streamline navigation, intuitive design, Simplicity, Making design elements simple and understandable, Avoid extra steps, use familiar design elements, Engaging Experience, Ensuring interaction with the product is pleasant and engaging, Use of animations, gamification, User-Centered, The design should cater to the needs and wants of the user, Realistic user personas, user testing, Consistency, Uniform design and pattern across the product, Use one font style, color scheme across the product, Accessibility, The design should be inclusive and accessible to people with disabilities, Contrast ratio for color blindness, caption for audios, Feedback, Users should get immediate, clear feedback on interactions, Visual cues, error messages, validation messages, Helpfulness, Product should provide help to users when needed, In-built guides, FAQs, AI chatbots, Scalability, The design should cater to increasing user needs or numbers, Modifiable design elements, server scalability, Reliability, The product should perform consistently under different conditions, Testing product under different conditions, fixing bugs
User experience design
The woman in the image has long, dark hair that falls past her shoulders. She is wearing a loose-fitting black shirt with short sleeves. Her face is angled slightly to the left, and she has a confident expression. Her eyes are almond-shaped, and she has high cheekbones. Her lips are slightly parted, and her eyebrows are curved. She has a small nose and her jawline is visible. She is standing in a light-filled room with a white wall in the background. Her posture is relaxed, and her arms are down by her sides. She is looking directly at the camera with an inquisitive expression.
Sezin Gök

SHe is a graduate of Akdeniz University, Department of Business Administration. She graduated from the university with a faculty degree. It has contributed to its environment with its social responsibility project. She writes articles about business and its fields.

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